05 · 2024 · live
RespawnRealma gaming world in motion.
A gaming-inspired web experience built with Vite, React, Tailwind CSS, GSAP, video assets, custom fonts, and audio. The project leans into visual storytelling: hero video transitions, animated titles, gallery moments, and sharp navigational pacing.
Problem
A game-themed site has to feel alive from the first frame. Static marketing sections would flatten the concept, while heavy media can easily become janky or unreadable on smaller screens.
Approach
RespawnRealm uses a Vite React build with GSAP and @gsap/react for coordinated animation, Tailwind for responsive composition, and a curated asset set of videos, gallery images, custom fonts, and looped audio to carry the atmosphere without losing structure.
Role
Frontend engineer. Built the single-page experience, motion system, section choreography, media layout, and deployment pipeline.
Highlights
- Hero and feature sections are driven by multiple MP4 assets for a cinematic first impression.
- GSAP-powered transitions, animated titles, and scroll-aware interactions give the page a game trailer rhythm.
- Custom font and image assets establish a distinct visual language beyond a stock component layout.
- Vite build keeps the project lightweight and fast to iterate while shipping as a static Vercel deployment.
Stack
- JavaScript
- React
- Vite
- GSAP
- Tailwind CSS
- Vercel
At a glance
- Surface
- Interactive landing site
- Animation
- GSAP + @gsap/react
- Media
- Video, image, audio assets
- Build
- Vite + React
- Status
- Live / public source